Thursday, April 4, 2013

The Book of Tinker Bell the Never Fairy

The Book of Tinker Bell the Never Fairy
Bangerang
Disney Custom


The figure used for this unit is Tinker Bell from Disney Fairies Capsule toys:
Tinker Bell and Friends Figures Set - Series 1



FAIRY DUST
Start the game with 3 pink Fairy Dust Markers on this card. At the end of the turn, if you have at least 1 Fairy Dust Marker on this card, you may choose any unique Hero you control adjacent to Tinker Bell. Place a Fairy Dust Marker on the chosen figure's Army Card. That figure now has the Ability of Flying for the rest of the game. 

FRENZY ENHANCEMENT 
Add 1 to your die roll when you roll for the Frenzy power on any Army Card. 

STEALTH FLYING 
When counting spaces for Tinker Bell’s movement ignore elevations. Tinker Bell may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Tinker Bell starts to fly, if she is engaged she will not take any leaving engagement attacks.     

-Rulings and Clarifications-

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-Combinations and Synergies-

Synergy Benefits Received 
PRINCESS AURORA : FAIRY ENHANCEMENT
As a Fairy Tinker Bell may benefit from Princess Aurora's FAIRY ENHANCEMENT.

THE NEVER FAIRIES : FAIRY BONDING
As a Fairy, Ticker Bell may benefit from The Never Fairies' FAIRY BONDING activation bonus.

Synergy Benefits Offered
FRENZY ENHANCEMENT : Units with the Frenzy Ability
OTONASHI: Tricky Speed 4
As a figure with the Tricky personality Tinker Bell may aid Otonashi with her Tricky Speed 4 movement bonus.



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