Friday, November 6, 2026

The Book of Thorn Wall

 The Book of Thorn Wall 

Mini Expansion 3 - Forces of Nature


The figure
used for this unit is a custom painted 3D printed: Thorn Wall.



 
THORNS 16
If a figure moves adjacent to a Thorn Wall , roll the 20-sided die. If you roll a 16 or higher, the figure receives 1 wound. Figures can be affected by Thorns only as they move into engagement with a Thorn Wall.



-Rulings and Clarifications-

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-Combinations and Synergies-

Synergy Benefits Received 
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Synergy Benefits Offered

Thursday, November 5, 2026

The Book of Thorned Vine

 The Book of Thorned Vine

Mini Expansion 3 - Forces of Nature


The figure
used for this unit is a custom 3D printed and  painted figure.



GREEN SUMMONING 
You may choose to have a Thorned Vine not start the game on the battlefield. If you do it must be summoned onto the battlefield by a figure with Green Summoning Special Power.

THORNS 16
If a figure moves adjacent to a Thorned Vine, roll the 20-sided die. If you roll a 16 or higher, the figure receives 1 wound. Figures can be affected by Thorns only as they move into engagement with a Thorned Vine.

PLANT CAMOUFLAGE
If a Thorned Vine is adjacent to a Jungle Piece or Evergreen Tree, opponents’ figures must be adjacent to that Thorned Vine to attack it with a normal attack. 



-Rulings and Clarifications-

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-Combinations and Synergies-

Synergy Benefits Received 
NISSA REVANE : GREEN SUMMONING
As a figure with the Green Summoning special power a Thorned Vine may benefit from Nissa Revane's GREEN SUMMONGING special power. 

ANCIENT OAK : FOREST AURA 1
As a Plant unit, a Thorned Vine may benefit from an Ancient Oak's Special Power Forest Aura 1.


Synergy Benefits Offered


Wednesday, November 4, 2026

The Book of Poisonous Vine

 The Book of Poisonous Vine

Mini Expansion 3 - Forces of Nature


The figure
used for this unit is a painted Plant Vine from Dungeon Crawler: Set 1 From the Depths.




GREEN SUMMONING 
You may choose to have a Poisonous Vine not start the game on the battlefield. If you do it must be summoned onto the battlefield by a figure with Green Summoning Special Power.

CREEPING MOVEMENT
After revealing a numbered Order Marker on a Poisonous Vine Army Card, before taking that Poisonous Vine’s turn, you may move up to 3 other Vines that you control up to 4 spaces each. 

POISON TOUCH
After moving, you must roll the 20-sided die once for each figure adjacent to at least one Poisonous Vine you control. If you roll a 15 or higher, that figure receives 1 wound. Poison Touch never affects Constructs, Plants, Soulborgs, Undead, and destructible objects. 

PLANT CAMOUFLAGE
If a Poisonous Vine is adjacent to a Jungle Piece or Evergreen Tree, opponents’ figures must be adjacent to that Poisonous Vine to attack it with a normal attack. 



-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
NISSA REVANE : GREEN SUMMONING
As a figure with the Green Summoning special power a Poisonous Vine may benefit from Nissa Revane's GREEN SUMMONGING special power. 

ANCIENT OAK : FOREST AURA 1
As a Plant unit, a Poisonous Vine may benefit from an Ancient Oak's Special Power Forest Aura 1.

Synergy Benefits Offered

Tuesday, November 3, 2026

The Book of Guardian of Ekstrom

The Book of Guardian of Ekstrom
Mini Expansion 3 - 
Forces of Nature


The figure
 used for this unit is a painted Living Elemental from Mage Knight.



GREEN SUMMONING 
You may choose to have a Guardian of Ekstrom not start the game on the battlefield. If you do it must be summoned onto the battlefield by a figure with Green Summoning Special Power.

NATURE’S PASSAGE
Before taking a turn with a Guardian of Ekstrom, all Guardian of Ekstroms you control adjacent to a tree or bush may use Nature’s Passage. To use Nature’s Passage, place the Guardian of Ekstrom on any unoccupied space adjacent to any tree or bush within 8 spaces.

ENCHANTED GROWTH
At the start of each round before placing Order Markers, you may destroy one Guardian of Ekstrom you control and replace it with one of your previously destroyed Ancient Oaks and remove all wound markers from that Hero’s Army Card.



-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
NISSA REVANE : GREEN SUMMONING
As a figure with the Green Summoning special power a Guardian of Ekstrom may benefit from Nissa Revane's GREEN SUMMONGING special power. 

ANCIENT OAK : FOREST AURA 1
As a Plant unit, a Guardian of Ekstrom may benefit from an Ancient Oak's Special Power Forest Aura 1.

Synergy Benefits Offered
ENCHANTED GROWTH :  ANCIENT OAK UNITS
An Ancient Oak may benefit form a Guardian of Ekstrom's Special Power ENCHANTED GROWTH.



Monday, November 2, 2026

The Book of Ancient Oak

The Book of Ancient Oak
Mini Expansion 3 - Forces of Nature


The figure
 used for this unit is a painted Massive Animated Tree from Dungeon Crawler Miniatures.




FOREST AURA 1
All friendly Elves and Plants adjacent to this Ancient Oak add 1 to their 
defense dice.

EYES OF THE FOREST
When a Unique Hero you control that is adjacent to at least one Ancient Oak uses a special power on their Army Card that requires clear sight, instead of sighting from that hero, you may sight from any Ancient Oak you control.

STRENGH OF THE FOREST
This Ancient Oak adds 1 attack dice and 1 defense dice for every additional Ancient Oak you control and evergreen tree within 3 clear sight spaces of this Ancient Oak, up to a maximum of +3 dice.



-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
GUARDIAN OF EKSTROM : ENCHANTED GROWTH
An Ancient Oak may benefit form a Guardian of Ekstrom's Special Power ENCHANTED GROWTH.

Synergy Benefits Offered
FOREST AURA 1 : Elf and Plants
All Elf and Plant units may benefit from an Ancient Oak's Special Power Forest Aura 1. 

Thursday, October 29, 2026

The Book of Captain Hook

The Book of Captain Hook
Bangerang
Disney Custom



The figure used for this unit is painted Captain Hook from Disney Sidekicks board game.



PETER PAN ENVY
When revealing a numbered order marker on Captain Hook’s Army Card, you may also reveal an “X” order marker that is on Captain Hook’s Army Card to activate Peter Pan Envy for the duration of the round. While Peter Pan Envy is active, add 2 to Captain Hook’s Attack value and subtract 2 from his Defense value. When Captain Hook attacks while Peter Pan Envy is active, he must attack Peter Pan or a lost boy if possible. 

JOLLY ROGER CANNONS  SPEICAL ATTACK  
Range 6. Lob 15. Attack 3.
Choose a figure to attack. No clear line of sight is needed. Any figures adjacent to the chosen figure are also affected by Jolly Roger Cannons Special Attack. Roll 3 attack dice once for all affected figures. Each figure rolls defense dice separately.

-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
BLACKREEF PIRATES : CAPTAIN BONDING
As a Captain Hero, Captain Hook may benefit from Blackreef Ppirate's CAPTAIN BONDING activation bonus.

Synergy Benefits Offered

Wednesday, October 28, 2026

The Book of Jafar

The Book of Jafar
Bangerang
Disney Custom



The figure used for this unit is painted Jafar from Disney Sidekicks board game.



PURPLE SPELLCASTER
This figure may be chosen to cast a Purple Spell. Each Player may only cast one Spell during each players turns. 

SNAKE STAFF CONTROL
When revealing an order marker on Jafar, after taking Jafar’s turn, you may choose any Unique Hero figure within 4 clear sight spaces of Jafar. Roll the 20-sided die. If you roll a 15 or higher, take temporary control of the chosen Hero and immediately take a turn with that Hero. At the end of that turn, control of the chosen Hero returns to its previous owner. All order markers that were on the figure’s Army Card will stay on the Army Card. 

LAMP OBESESSION
If an opponent’s figure that is carrying The Lamp Treasure Glyph moves adjacent to Jafar, or if while moving normally Jafar becomes adjacent to it, roll the 20-sided die. If you roll 13 or higher, place The Lamp Treasure Glyph on this Army Card.

-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 

Synergy Benefits Offered