Monday, October 26, 2026

The Book of the Glyph of The Lamp

The Book of the Glyph of The Lamp
Bangerang Disney Custom


-Type of Glyph-
  • Permanent Treasure Glyph: The power of a Permanent Treasure Glyph is in effect for as long as a figure is holding it.
-Rulings and Clarifications-
  • N/A

Sunday, October 25, 2026

The Book of Nokk

       The Book of Nokk

Bangerang Disney Custom


The figure used for this unit is Custom 3D printed and painted figure.



SEA BORN
Nokk does not have to stop its movement when entering a water space. While Nokk is on a water space, add 2 to it’s Defense.

CARRY BY WAVES
At the start of Nokk’s turn, you may choose an unengaged friendly small or medium figure. Move the chosen figure up to 4 spaces.

-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
N/A

Synergy Benefits Offered
N/A

Saturday, October 24, 2026

The Book of the Glyph of Shield of Virtue

The Book of the Glyph of Shield of Virtue
Bangerang Disney Custom




-Type of Glyph-
  • Permanent Treasure Glyph: The power of a Permanent Treasure Glyph is in effect for as long as a figure is holding it.
-Rulings and Clarifications-
  • N/A

The Book of the Glyph of Sword of Truth

The Book of the Glyph of Sword of Truth
Bangerang Disney Custom



-Type of Glyph-
  • Permanent Treasure Glyph: The power of a Permanent Treasure Glyph is in effect for as long as a figure is holding it.
-Rulings and Clarifications-
  • N/A

Thursday, October 22, 2026

The Book of Venus

The Book of Venus
Bangerang TMNT Custom


The figures used for this unit is a painted 3D Venus figure from Thingiverse.



MYSTIC BLAST SPECIAL ATTACK
Range 3. Attack 5.
Instead of moving and attacking normally with Venus, you may move Venus up to two spaces in a straight line. After moving, choose a figure to attack. 

SMOKE ORBS
When Venus or any figure adjacent to Venus is targeted for a normal attack, you may roll the 20-sided die. If roll a 9 or higher, Venus and all friendly figures adjacent to Venus have no visible hit zones for the remainder of the attacking figure’s turn and may immediately move up to 3 spaces each. During this move, Venus and all friendly figures will not take any leaving engagement attacks.

PHANTOM WALK
Venus can move through all figures and is never attacked when leaving an engagement.

AQUATIC SPECIAL POWER
While a figure with this symbol is on a water space, add 2 to its Defense. If a figure with this symbol starts its turn on a water space, add 1 to its movement for that turn. A figure with this symbol does not have to stop its movement when entering a water space.


TURTLE TEAM SPECIAL POWER
If every Army Card you control has this symbol, each time you roll the 20-sided die for a special power you may add 1 to the die roll for each Mutant you control, up to a maximum of +3.



-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
LEONARDO : NINJA LEADERSHIP
As a Ninja, Venus may benefit from Leonardo's Ninja Leadership Special Power.

LEONARDO : LEADER OF THE TURTLES
As a Mutant Ninja Hero, Venus may benefit from Leonardo's Leader of the Turtles Special Power.

Synergy Benefits Offered
TURTLE TEAM SPECIAL POWER : Units with the Turtle Team Special Power
As Units with the Turtle Team Special Power the following may benefit from Venus' Turtle Team Special Power when rolling the 20-sided die.

Wednesday, October 21, 2026

The Book of Armaggon

The Book of Armaggon

Bangerang TMNT Custom


The figures used for this unit is a painted custom 3D printed figure from: PREYcollectionSTUDIO




BLOOD FRENZY
When attacking with a Armaggon, he receives 1 extra attack die for each Wound Marker on the defending figure’s Army Card, to a maximum of 3 additional attack die for Blood Frenzy.

TEMPORAL MARKER 1
Start the game with one Glyph of Temporal Displacement on this card. After revealing an Order Marker on this card, at any point during Armaggon’s movement, you may place up to one Glyph of Temporal Displacement from this card power-side up on an empty space Armaggon previously occupied this turn.

TIME WARP
After taking a turn with Armaggon, you may remove one unoccupied Glyph of Temporal Displacement from the battlefield and place it on this card, place Armaggon on the space the Glyph of Temporal Displacement previously occupied, and take one additional turn with Armaggon. During this additional turn, Armaggon may not use his Temporal Marker 1 special power. When Armaggon uses Time Warp he will only take leaving engagement attacks from figures with the Temporal Defense special power.

SUPER STRENGTH
A figure with Super Strength is not affected by the Falling and Major Falling rules, and they will also ignore any special powers that give automatic shields to Destructible Objects.

AQUATIC SPECIAL POWER
While a figure with this symbol is on a water space, add 2 to its Defense. If a figure with this symbol starts its turn on a water space, add 1 to its movement for that turn. A figure with this symbol does not have to stop its movement when entering a water space.



-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
N/A

Synergy Benefits Offered
N/A

Tuesday, October 20, 2026

The Book of Pizza Monster

The Book of Pizza Monster

Bangerang TMNT Custom



The figure used for this unit is a custom 3D printed and painted Pizza Monster made by me using AI found here.




TAIL STRIKE
This Pizza Monster may add 1 to its range when attacking a figure whose base is no more than 4 levels higher than its height or 4 levels lower than its base. If this Pizza Monster occupies a swamp water space, add one automatic skull to its attack.

LEAP
Instead of moving normally, this Pizza Monster may Leap. Leap has a move 3. When counting spaces for this Pizza Monster’s leaping movement, ignore elevations. This Pizza Monster may leap over water without stopping, pass over figures without becoming engaged, and leap over obstacles such as ruins. This Pizza Monster may not leap more than 12 levels up or down in a single leap. If this Pizza Monster is engaged when it starts to leap, it will take any leaving engagement attacks.



-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
N/A

Synergy Benefits Offered
N/A