Friday, October 16, 2026

2026 UPDATE

Another year has flown by and the first 6 months I really didn't do much with Heroscape. Last year I had dabbled with AI 3D generators to make a few figures that turned out pretty good, but I had a lot of figures that just were not good enough to print and make. Well in June I started messing around with the AI generator on Makerworld again as it had given me the best results for the Stone giants, Pizza Monster, and Roadkill Rodneys. It had now multiple AI generators to pick from and it was still free generate a 3D figure but you then needed to earn or buy credits to download. This was great because if your generation wasn't good you could try it again and again without loosing or wasting money. This enabled me to turn a lot of 2D images into 3D versions of figures for printing. Unfortunately this is no longer how it works and now you pay for each generation and can download for free. 

I am most exited about the Mutant versions of the Batman villains from the TMNT comic crossover and the Mutant Power Rangers from there TMNT comic crossover. Along with more Disney characters to make which my girls were ecstatic about and got us playing and testing new figures. 

Left if the Pizza Monster, Roadkill Rodney and Tora from last year. Then you have Tora from this 2026 and a few of figures I have already printed and painted too.

The AI was also lead to more Disney characters to make which my girls were ecstatic about and got us playing and testing new figures. Also found a game with some great mini that are in scale to paint and use for Heroscape; the game is Disney Sidekicks. 

The villains and the 3 good fairies are from Disney Sidekicks game. 

This new surge of figures to paint and play with has gotten me to do a lot of painting over the last few months especially the Disney figures above and here is a load of the TMNT figures that I have painted that are both 3D printed (both AI and purchased) and from the board game Change is Constant. 


I have also been able to use a 3D scanner to scan figures then resize them and then 3D print them in the correct scale. I am excited to be able to unitize this capability for future figures. 

On the left is a Foot Elite from TMNT Change is Constant, the right is scanned and resized figures from TMNT Shadow of the Past.

Lastly, with all of the painting and 3D printing and recent playing of Heroscape I have some new units to share. Some of these units I have been working on for 10 years or more! Here is a sneek peek of a few units to be posted in the coming months. 

Forces of Nature





Tuesday, August 12, 2025

2025 Update

Once again the year is flying by and there is not as much time for Heroscape as there once was. I have however, had time to finish painting a number of figures and print a lot using my 3D resin printer. 

I have also used AI to design a few figures for me that I have been wanting for TMNT and Disney  and print them out - the Beast, Roadkill Rodney, Pizza Monster, Tora, and Stone giants. Here is all my designs to refence as I hopefully add more in the future to Thingiverse.




 

I have gotten to play a few games and with Heroscape being produced again it has been nice to get some additional terrain, the new units aren't my favorite and since I really only play with my family at this point I plan on modifying and redoing all of the ones that I end up getting to fit with the original units. 

Saturday, December 28, 2024

Mines of Moria Campaign

 I had the fortune of getting together again with my Brother in Law and had another massive Heroscape weekend, which included continuing our Lord of the Rings campaigns by playing peterparkerh's Mines of Moria Campaign. You can find the PDF here on Heroscapers.com. 

Again we used my LotR customs to play the complete Fellowship. It was a lot of using the synergy from them along with Gandalf's Bonding ability to use multiple Heroes at a time. And I finally tested out the Balrog! He needs some tweaking to dial in his points still.  






We also put together a Isengard map to test out Treebeard and the Ents! It was also a lot of fun, but the Ents, like the Balrog, need some adjustment to abilities and points to help them play better. 




All in all it was another great weekend! It has been nice to play Heroscape again and work on my customs. Hopefully, this trend will continue into the New Year, I can't believe that 2025 is just a few days away. 

Sunday, November 10, 2024

Bangerang Master Set 1 - Enchantment of Valhalla

This has been a long time coming; my first Master Set. It started back in 2016 when I decided to redo all of the units from Magic the Gathering: Arena of the Planeswalkers sets. I also wanted to introduce spell cards into the game. I had tried with others on Heroscapes.com to make spell and rune cards previously. I consistently ran into the same problems: more complex, unnecessary, more rules, remaking old cards, etc. But I also had reasons to continue: more thematic for magic units like wizards, variety, good filler cards, good for champions and scenarios.  Well along this journey I went through many versions of this and during this time the C3G on Heroscapers.com came out with a rule set for spell cards that was simple and easy to use, so I have adopted it and made a few tweaks to it. I also, decided that instead of trying to remake all the spells from Magic the Gathering: Arena of the Planeswalkers sets, I would make the spells mirror special powers and attacks that are mostly already in the game. 

Spells, Summons, & Summoner Rules
In this Master Set you will find not only spell cards but also a spell typing system to tie into the elements of nature and remakes of various Heroscape cards to accommodate the use of spells as Spellcasters.  All of these new spell cards along with any card remakes may be found in the rule book. The new Units will have their own books and all of the spells will be also posted below here for reference. 

In addition, you will also find the introduction of Summons and Summoners. Many Spellcasters also have the ability to summon powerful elementals on to the battle field and control them. This is an extension of my Neutral Figures rules and completes that remaking of previous Heroscape cards as such. 

Please note that like traditional Heroscape not all spells or units are created equal, some will be more powerful then others and some will lack in power but be very thematic. 

Now that this has been completed I will hopefully be able to put out more customs that have been backlogged because of this needed Rule Set, and you might of noticed a Halloween Witch who came out a little early with the Spellcasting ability. 

SPELL CARDS

               





The Book of Durnipia

 The Book of Durnipia

Bangerang Master Set 1 -Enchantment of Valhalla 


The figure used for this unit is Sophie from Reaper Bones III.


Bio: Lady Durnipia, Einar's prominent healer in command who have saved the lives of many of the injured. Including the 10th Regiment of Foot and Valguard.


YELLOW SPELLCASTER
This figure may be chosen to cast a Yellow Spell. Each Player may only cast one Spell during each players turns.  

ENCHANTED HEALING
Roll the 20-sided die. If you roll a 15 or higher, remove up to 2 damage markers from a friendly Hero. The chosen Hero gets +2 attack until end of the round.

SPELL BOOKS OF VALHALLA
When drafting Durnipia you may also draft  up to 3 Spell Cards of any color with a cost total of 25 points. These spells are considered to be Yellow Spell Cards.

FLYING
When counting spaces for Durnipia’s movement ignore elevations. Durnipia may fly over 
water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Durnipia starts to fly, if she is engaged she will take any leaving engagement attacks.
 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
ATLAGA : Kyrie Leadership
Being Kyrie, Durnipia may benefit from Atlaga's KYRIE LEADERSHIP Movement bonus, which allows any Kyrie you control to move 1 extra space.

EMPRESS KIOVA : Gift of the Empress
Being a Kyrie unit that follow Einar, Durnipia may benefit from Empress Kiova’s GIFT OF THE EMPRESS defense ability.

Synergy Benefits Offered

The Book of Chandra Nalaar

The Book of Chandra Nalaar

Bangerang Master Set 1 -Enchantment of Valhalla 

The figure used for this unit is Chandra Nalaar from Magic the Gathering: Area of the Planeswalkers.


RED SPELLCASTER

This figure may be chosen to cast a Red Spell. Each Player may only cast one Spell during each players turns.  

RED SUMMONER
When revealing a Order Marker on Chandra Nalaar you may place a Red Summon unit from your Reserve on to the battlefield within 5 clear sight spaces of Chandra Nalaar. If you did not place a Red Summon unit this turn, instead of taking a turn with Chandra Nalaar, you may take a turn with any Red Summon you control.

DOUBLE ATTACK
When Chandra Nalaar attacks, she may attack one additional time.

SUPER HEATED
Once per turn, you may remove from play a Red Spell Card you control. If you do, choose a figure within 6 clear sight spaces of Chandra Nalaar. The chosen figure receives one wound.



 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
.
Synergy Benefits Offered
RED SUMMONER : As a Red Summoner the following may benefit: 

The Book of Nissa Revane

The Book of Nissa Revane

Bangerang Master Set 1 -Enchantment of Valhalla 

The figure used for this unit is Nissa Revane from Magic the Gathering: Area of the Planeswalkers.


GREEN SPELLCASTER

This figure may be chosen to cast a Green Spell. Each Player may only cast one Spell during each players turns.  

GREEN SUMMONER
When revealing a Order Marker on Nissa Revane you may place a Green Summon unit from your Reserve on to the battlefield within 5 clear sight spaces of Nissa Revane. If you did not place a Green Summon unit this turn, instead of taking a turn with Nissa Revane, you may take a turn with any Green Summon you control.

KEEN SIGHT
All figures you control within 4 clear sight spaces with a range of 4 or more add 2 to their range. 

SPRINT
After attacking you may move Nissa Revane up to 3 spaces.


 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
.
Synergy Benefits Offered
GREEN SUMMONER : As a Green Summoner the following may benefit: