The Book of Poisonous Vine
Mini Expansion 3 - Forces of Nature

GREEN SUMMONING
You may choose to have a Poisonous Vine not start the game on the battlefield. If you do it must be summoned onto the battlefield by a figure with Green Summoning Special Power.
CREEPING MOVEMENT
After revealing a numbered Order Marker on a Poisonous Vine Army Card, before taking that Poisonous Vine’s turn, you may move up to 3 other Vines that you control up to 4 spaces each.
POISON TOUCH
After moving, you must roll the 20-sided die once for each figure adjacent to at least one Poisonous Vine you control. If you roll a 15 or higher, that figure receives 1 wound. Poison Touch never affects Constructs, Plants, Soulborgs, Undead, and destructible objects.
PLANT CAMOUFLAGE
If a Poisonous Vine is adjacent to a Jungle Piece or Evergreen Tree, opponents’ figures must be adjacent to that Poisonous Vine to attack it with a normal attack.
-Rulings and Clarifications-
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-Combinations and Synergies-
Synergy Benefits Received
NISSA REVANE : GREEN SUMMONING
As a figure with the Green Summoning special power a Poisonous Vine may benefit from Nissa Revane's GREEN SUMMONGING special power.
ANCIENT OAK : FOREST AURA 1
As a Plant unit, a Poisonous Vine may benefit from an Ancient Oak's Special Power Forest Aura 1.
Synergy Benefits Offered

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