Tuesday, December 18, 2018

The Book of Aeraldoth

The Book of Aeraldoth
Bangerang
Wave 5 - Engagement of Brandar - Heroes of Sigling Sea


The figure used for this unit is Djinni from Pathfinder Battles: Legends of Golarion.




WHIRLWIND
Instead of moving and attacking with Aeraldoth, you may place all figures that are adjacent to Aeraldoth and not huge up to 3 spaces from their original placements. Moved figures never take any leaving engagement attacks but will take any falling damage that may apply. Roll an unblockable attack die, one at a time, against each placed figure.

AIR MASTERY
Figures that have the Flying or Stealth Flying special power subtract 1 from their defense dice when attacked by Aeraldoth.

STEALTH FLYING
When counting spaces for Aeraldoth’s movement, ignore elevations. Aeraldoth may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Aeraldoth starts to fly, if he is engaged he will not take any leaving engagement attacks. 
 


-Rulings and Clarifications-

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-Combinations and Synergies-

Synergy Benefits Received 
N/A
Synergy Benefits Offered
N/A

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