Wednesday, April 18, 2018

The Book of Nobody

The Book of Nobody
Bangerang TMNT Custom




The figures used for this unit is an Nobody #019 figure from Heroclix: Teenage Mutant Ninja Turtles Shredder's Return.



INVISIBILITY
When revealing a numbered order marker on Nobody’s Army Card, you may also reveal an “X” order marker that is on this figure’s Army Card to activate Invisibility for the duration of the round. While Invisibility is active, this Nobody has no visible Hit Zone.

THROW 14
After moving and before attacking, choose one small or medium non-flying figure adjacent to Nobody. Roll the 20-sided die. If you roll a 14 or higher, you may throw the figure by placing it on any empty space within 4 spaces of this figure. The figure must land within clear sight of this figure. After the figure is placed, roll the 20-sided die for throwing damage. If you roll an 11 or higher, the thrown figure receives 2 wounds. If the figure is thrown onto a level higher than the height of this figure or onto water, do not roll for throwing damage. The thrown figure does not take any leaving engagement attacks.

TURTLE TEAM SPECIAL POWER 
If every Army Card you control has this symbol, each time you roll the 20-sided die for a special power you may add 1 to the die roll for each Mutant you control, up to a maximum of +3.


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
N/A

Synergy Benefits Offered
TURTLE TEAM SPECIAL POWER : Units with the Turtle Team Special Power
As Units with the Turtle Team Special Power the following may benefit from Nobody's Turtle Team Special Power when rolling the 20-sided die.

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