The Book of The Witch King of Angmar (II)
Bangerang Tolkien Custom
The figure used for this unit is #207 Ringwraith from Heroclix: Lord of the Rings Starter Set.
Character Bio: The Witch-king of Angmar was the leader of the Nazgûl or Ringwraiths, and Sauron's second-in-command in the Second and Third Ages. Once a king of men, he was corrupted by one of the nine Rings of Power given to the lords of men and became an undead wraith in the service of Sauron.
BLACK BREATH
If The Witch King of Angmar is attacked with a normal attack by an opponent’s figure and receives enough wounds to be destroyed, roll 2 attack dice. One at a time for each skull rolled, you may inflict 1 wound on any figure that is adjacent to The Witch King of Angmar. Figures affected by Black Breath cannot roll any defense dice. After using Black Breath, remove The Witch King of Angmar from the battlefield.
WIZARD BREAKER
When The Witch King of Angmar attacks a figure that is a Wizard the defending figure may not roll defense dice.
FLAIL HURRICANE
After moving and before attacking with The Witch King of Angmar, you must roll the 20-sided die. If you roll a 1–10, he may attack normally. If you roll an 11 or higher, instead of attacking normally, it must attack each figure adjacent to him, if possible. Roll each attack separately.
THE NINE
You may not have more than 9 Ring Wraiths in your army.
-Rulings and Clarifications-_________________________________________________________________-Combinations and Synergies-Synergy Benefits Received SAURON : SAURON’S COMMANDAs
Ring Wraith a
The Witch King of Angmar may benefit from
Sauron's SAURON'S COMMAND Special ability:
MOUTH OF SAURON : AURA OF DARKNESSAs a figure from the Kingdom of
Mordor, Moria, Rhun, or Isnegard, The Witch King of Angmar may benefit from the
Mouth of Sauron's Aura of Darkness Special Ability.
MOUTH OF SAURON : MORDOR COMMANDAs a Unique Heroes from the Kingdom of
Mordor, The Witch King of Angmar may benefit from the
Mouth of Sauron's MORDOR COMMAND Ability.
Synergy Benefits OfferedN/A