The Book of Zzht'Klk'T'zrr
Bangerang Wave 6 - Reign of Power - Heroes of Braunglayde
Bangerang Wave 6 - Reign of Power - Heroes of Braunglayde
The figure used for this unit is Crownring from D&D: Lords of Madness.
-Rulings and Clarifications-
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-Combinations and Synergies-
Synergy Benefits Received
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KYRIE HATRED
When attacking a figure who is a Kyrie, Zzht’Klk’T’zrr rolls 2 additional attack dice.
Exoskeleton 4
At the start of the game, place 4 blue Exoskeleton markers on Zzht’Klk’T’zrr’s Army Card. After Zzht’Klk’T’zrr rolls defense dice against a normal attack, you may remove 1 Exoskeleton marker from its Army Card to ignore all wounds inflicted by that attack.
FLYING
When counting spaces for Zzht’Klk’T’zrr’s movement ignore elevations. Zzht’Klk’T’zrr may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Zzht’Klk’T’zrr starts to fly, if he is engaged he will take any leaving engagement attacks.
When attacking a figure who is a Kyrie, Zzht’Klk’T’zrr rolls 2 additional attack dice.
At the start of the game, place 4 blue Exoskeleton markers on Zzht’Klk’T’zrr’s Army Card. After Zzht’Klk’T’zrr rolls defense dice against a normal attack, you may remove 1 Exoskeleton marker from its Army Card to ignore all wounds inflicted by that attack.
FLYING
When counting spaces for Zzht’Klk’T’zrr’s movement ignore elevations. Zzht’Klk’T’zrr may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Zzht’Klk’T’zrr starts to fly, if he is engaged he will take any leaving engagement attacks.
-Rulings and Clarifications-
_________________________________________________________________
-Combinations and Synergies-
Synergy Benefits Received
.
Synergy Benefits Offered
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