Thursday, October 30, 2014

The Book of the Glyph Potion of Luck

The Book of the Glyph Potion of Luck
Bangerang Wave 3 - Vydar's Betrayal - Rise of the Primadons

 


-Type of Glyph-
  • Temporary Treasure Glyph: The power of a Temporary Treasure Glyph is in effect only once that figure uses the glyph, or as directed on the glyph's power, and then once complete is removed from the game. 
-Rulings and Clarifications-
N/A

Tuesday, October 28, 2014

The Book of Lantor

The Book of Lantor
Bangerang
Wave 3 - Vydar's Betrayal - Rise of the Primadons


The figure used for this unit is a painted Ape - X from Reaper Bones.



MEGATON FIST SPECIAL ATTACK
Range Special. Attack 4.
Any figure adjacent to Lantor is affected by the Megaton Fist Special Attack. Roll 4 attack dice once for all affected figures. Each figure rolls defense separately.

 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
N/A

Synergy Benefits Offered
N/A

Monday, October 27, 2014

The Book of BA-2112z Artillery

The Book of BA-2112z Artillery
Bangerang
Wave 3 - Vydar's Betrayal - Rise of the Primadons




The figures used for this unit are Karman K-Shooter and Karman K-Warrior Unit Boxes from AT-43.



ARTILLERY STRIKE SPECIAL ATTACK
Range 7. Lob 15. Attack 2.
If the attacking BA-2112z Artillery did not move this turn he may use Artillery Strike Special Attack. Choose a figure to attack. No clear line of sight is needed. Any figures adjacent to the chosen figure are also affected by Artillery Strike Special Attack. Roll 2 attack dice once for all affected figures. Each figure rolls defense dice separately. 

TOUGH
When rolling defense dice against a normal attack, a BA-2112z Artillery always adds 1 automatic shield to whatever is rolled. 
 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
N/A

Synergy Benefits Offered
N/A

Saturday, October 25, 2014

The Book of the Glyph Ring of Aaryglynn

The Book of the Glyph Ring of Aaryglynn
Bangerang Wave 3 - Vydar's Betrayal - Heroes of Aaryglynn





-Type of Glyph-
  • Permanent Treasure Glyph: The power of a Permanent Treasure Glyph is in effect for as long as a figure is holding on it.
-Rulings and Clarifications-
N/A

Friday, October 24, 2014

The Book of Ulrick

The Book of Ulrick
Bangerang
Wave 3 - Vydar's Betrayal - Heroes of Aayglynn



The figure used for this unit is a painted Kord the Destroyer from Reaper Bones.



BLOODLUST
For every opponent’s figure Ulrick destroys, place an Experience Marker on this card. When attacking with Ulrick, roll one additional attack die for each Experience Marker on this card. A maximum of 3 Experience Markers can be placed on this card.

 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
ROMAN LEGIONNAIRES / SACRED BAND : Einar Warlord Bonding
As a Warlord that follows Einar, Ulrick may benefit from Roman Legionnaires’ and Sacred Band’s WARLORD BONDING activation bonus.

Synergy Benefits Offered
N/A

Thursday, October 23, 2014

The Book of Chief Bold Bear

The Book of Chief Bold Bear
Bangerang
Wave 3 - Vydar's Betrayal - Heroes of
Aaryglynn


The figure used for this unit is Shaman from Horrorclix, Nightmares.




BEAR SPIRIT ATTACK ENHANCEMENT
When revealing a numbered order marker on Chief Bold Bear’s Army Card, you may also reveal an “X” order marker that is on Chief Bold Bear’s Army Card to activate Bear Spirit Attack Enhancement for the duration of the round. While Bear Spirit Attack Enhancement is active, add 2 to Chief Bold Bear’s Attack value and add 1 to the Attack value all adjacent Mohican River Tribesmen you control.
 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
MOHICAN RIVER TRIBE : WAR CRY
As a Unique Tribesman Hero, Chief Bold Bear can take a turn after the Mohican River Tribe if two or more Tribesmen are engaged at the end of their turn.
Synergy Benefits Offered
BEAR SPIRIT ATTACK ENHANCEMENT : MOHICAN RIVER TRIBE
The Mohican River Tribe may benefit from Chief Bold Bear's BEAR SPIRIT ATTACK ENHANCEMENT. 

Wednesday, October 22, 2014

The Book of Xeerirfel

The Book of Xeerirfel
Bangerang
Wave 3 - Vydar's Betrayal - Heroes of
Aaryglynn


The figure used for this unit is a modified and painted Dr. Doom from Heroscape, Marvel: The Conflict Begins.



SPEAR OF LIGHTNING SPECIAL ATTACK
Range 1. Attack 3.
All figures adjacent to Xeerirfel are affected by Spear of Lightning Special Attack. Roll 3 attack dice once for all affected figures. Each figure rolls defense separately.

TACTICAL ADVANCE
After revealing a numbered Order Marker on Xeerirfel and before taking a turn with Xeerirfel, you may first move one of the following that you control up to 5 spaces:
• 3 Warforged Squad figures
or
• 1 Warforged Hero
or
• 1 Golem Hero
Any figure in the above list must be within clear sight of Xeerirfel before moving. 

WARFORGED RESOLVE
When rolling defense dice against a normal or special attack, Xeerirfel always adds 1 automatic shield to whatever is rolled.

 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
N/A

Synergy Benefits Offered
TACTICAL ADVANCE : Warforged Heroes, Squads, and Golems
The following figures may be moved by Xeerirfel's TACTICAL ADVANCE. 


Tuesday, October 21, 2014

The Book of Quintus Rufius Metellus

The Book of Quintus Rufius Metellus
Bangerang
Wave 3 - Vydar's Betrayal  - Heroes of
Aaryglynn


The figure used for this unit is a custom Roman Archer from Heroscape.




ARCHER COMMAND
After moving and before attacking with Quintus Rufius Metellus you may first take a turn with 1 Roman Archer Squad. Any figure that is taking a turn must be with in 8 clear sight spaces of Quintus Rufius Metellus before moving.
 

ARCHER TRAINING
Quintus Rufius Metellus may count as a Roman Archer for the Arrow Volley attack. If he does he may not attack this turn.

ARCHER LEADERSHIP
All archers you control move 1 additional space.
 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
N/A


Synergy Benefits Offered
SACRED BAND : Disciplined Army Defense Bonus
Having a Disciplined personality, Quintus Rufius Metellus may aid the Sacred Band with their DISCIPLINED ARMY DEFENSE BONUS.

ROMAN ARCHERS : ARCHER COMMAND
The Roman Archers may benefit from Quintus Rufius Metellus ARCHER COMMAND bonding.

ROMAN ARCHERS : ARCHER TRAINING

Quintus Rufius Metellus may aid the Roman Archers in their ARROW VOLLEY SPECIAL ATTACK.


ARCHER LEADERSHIP : All Archer figures
As Archers the following may benefit from Quintus Rufius Metellus’s ARCHER LEADERSHIP movement bonus.


Monday, October 20, 2014

The Book of Arik the Kyrie Warrior

The Book of Arik the Kyrie Warrior
Bangerang
Wave 3 - Vydar's Betrayal - Heroes of
Aaryglynn


The figure used for this unit is a modified and painted Sentinel of Jandar from Heroscape Wave 3: Jandar's Oath.


Bio: Kyrie from Valhalla that fights for Jandar. He is a sentinel of Jandar serving in the northern army within southern Nostralund.

SHIELD OF VALOR
When defending with Arik the Kyrie Warrior, each shield rolled counts for one additional block. 

FLYING
When counting spaces for Arik’s movement ignore elevations. Arik may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Arik starts to fly, if he is engaged he will take any leaving engagement attacks.

 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
ATLAGA : Kyrie Leadership
Being Kyrie, Arik may benefit from Atlaga's KYRIE LEADERSHIP Movement bonus, which allows any Kyrie you control to move 1 extra space.

Synergy Benefits Offered
4th MASSACHUSETTS LINE : Valiant Army Defense Bonus
Having a Valiant personality, Arik may aid the 4th Massachusetts Line with their VALIANT ARMY DEFENSE BONUS.

Friday, October 17, 2014

The Book of the Glyph Shield of Valor

The Book of the Glyph Shield of Valor
Bangerang Wave 3 - Vydar's Betrayal - Ticalla Heat




-Type of Glyph-
  • Permanent Treasure Glyph: The power of a Permanent Treasure Glyph is in effect for as long as a figure is holding on it.
-Rulings and Clarifications-
N/A

Thursday, October 16, 2014

The Book of Swamp Elemental

The Book of Swamp Elemental
Bangerang
Wave 3 - Vydar's Betrayal - Ticalla Heat

UPDATED CARD:

OLD CARD

The figure used for this unit is a Bog Elemental from World of Warcraft: Core Set.




BLACK SUMMONING 
You may choose to have this Swamp Elemental not start the game on the battlefield. If you do it must be summoned onto the battlefield by a figure with Black Summoning Special Power.

FOUL SMELL
All figures adjacent to this Swamp Elemental, roll 1 less defense dice.  

SWAMP MOVEMENT
If this Swamp Elemental ends its normal movement on at least one swamp or swamp water space, you may immediately place it on any empty swamp or swamp water space within 4 spaces. If this Swamp Elemental is engaged when it starts to its Swamp Movement, it will not take any leaving engagement attacks. This Swamp Elemental must be on a space where it can end its movement when it uses this power. 

SWAMP REGENERATION
After taking a turn with this Swamp Elemental, if it is on at least one swamp or swamp water space, remove 1 Wound Marker from this Swamp Elemental’s Army Card.



-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
LILIANA VESS : BLACK SUMMONING 
As a figure with the Black Summoning special power the Swamp Elemental may benefit from Liliana Vess's BLACK SUMMONGING special power. 

Synergy Benefits Offered
N/A

Terrain Benefits Received
SWAMP AND SWAMP WATER TILES : SWAMP MOVEMENT 
If it ends it's movement on a swamp or swamp water space it may be placed on another swamp or swamp water space within 4 spaces.   

SWAMP AND SWAMP WATER TILES : SWAMP REGENERATION
If it ends it's turn on a swamp or swamp water space it may remove 1 wound marker.

Tuesday, October 14, 2014

The Book of Ticalla Giant Wasp

The Book of Ticalla Giant Wasp
Bangerang
Wave 3 - Vydar's Betrayal -Ticalla Heat


The figure used for this unit is a Giant Wasp from Pathfinder: Skull & Shackles.



POISON STING
Each time a Ticalla Giant Wasp attacks a small, medium, or large Hero with a normal attack or leaving engagement attack and inflicts at least 1 wound, roll the 20-sided die. If you roll 1–11, nothing happens. If you roll 12 or higher, add 1 additional wound to the defending figure. 

FLYING
When counting spaces for a Ticalla Giant Wasp’s movement, ignore elevations. A Ticalla Giant Wasp may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When a Ticalla Giant Wasp starts to fly, if it is engaged it will take any leaving engagement attacks.
 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
FYORLAG SPIDERS : Predator Bonding
As a Predator, Ticalla Giant Wasp may benefit from Fyorlag Spiders' PREDATOR BONDING activation bonus.

NURTHIC GOLDBEARER : AQUILLA’S SUPREMACY AURA
As a figure that follows Aquilla, Ticalla Giant Wasp may benefit from Nurthic Goldbearer's AQUILLA’S SUPREMACY AURA Special Power when rolling the 20-sided die.



Synergy Benefits Offered
N/A

Monday, October 13, 2014

The Book of Greater Fire Elemental

The Book of Greater Fire Elemental
Bangerang
Wave 3 - Vydar's Betrayal - Ticalla Heat

UPDATED CARD:

OLD CARD

The figure used for this unit is a painted Large Fire Elemental from Reaper Bones.


RED SUMMONING 
You may choose to have this Greater Fire Elemental not start the game on the battlefield. If you do it must be summoned onto the battlefield by a figure with Red Summoning Special Power.

LAVA RESISTANT
A Greater Fire Elemental never rolls for molten lava damage or lava field damage, and it does not have to stop in molten lava spaces.

EXPLODING BLAZE
If this Greater Fire Elemental is attacked with a normal attack by an opponent’s figure and receives enough wounds to be destroyed, roll the 20-sided die. If you roll a 1 all adjacent figures are safe. If you roll a 3 - 15, each adjacent figure receives 1 wounds. If you roll a 16 - 19 each adjacent figure receives 2 wounds. If you roll a 20, each adjacent figure receives 4 wounds.

NEGATIVE ELEMENT
A Greater Fire Elemental can never roll defense dice while it is on a water space.



-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
CHANDRA NALAAR : RED SUMMONING 
As a figure with the Red Summoning special power the Greater Fire Elemental may benefit from Chandra Nalaar's RED SUMMONGING special power. 

Synergy Benefits Offered
N/A

Terrain Benefits Received
MOLTEN LAVA and LAVA FIELD: Lava Resistant
Cannot take damage and does not have to stop movement.

Friday, October 10, 2014

The Book of the Glyph Necklace of Kee-Mo-Shi

The Book of the Glyph Necklace of Kee-Mo-Shi
Bangerang Wave 3 - Vydar's Betrayal - Honor and Treachery




-Type of Glyph-
  • Permanent Treasure Glyph: The power of a Permanent Treasure Glyph is in effect for as long as a figure is holding on it.
-Rulings and Clarifications-
N/A

Thursday, October 9, 2014

The Book of Hosokawa Samurai

The Book of Hosokawa Samurai
Bangerang
Wave 3 - Vydar's Betrayal - Honor and Treachery




The figures used for this unit are painted Isumi Samurai from Heroscape Master Set 1: Rise of the Valkyrie.




SAMURAI MOVEMENT BONDING
Before taking a turn with Hosokawa Samurai, you may move 3 Samurai you control up to 5 spaces each. Hosokawa Samurai moved with Samurai Movement Bonding may not move or attack this turn. 

COUNTER STRIKE
When rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure. This power does not work against other Samurai.
 


-Rulings and Clarifications-
COUNTERSTRIKE : Who is affected by counterstrike
Does Counter Strike work against other characters that have Counter Strike?
Yes, the only time the Hosokawa Samurai’s Counter Strike is negated is against other Samurai. All other figures that have counterstrike can still be affected by it unless otherwise stated on their card. (Hasbro FAQ)
_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received  
HATAMOTO TARO : Heroic Defense Aura
As Samurai, Hosokawa Samurai may benefit from Hatamoto Taro’s HEROIC DEFENSE AURA 

KATO KATSURO : Kato Katsuro's Command
As a Samurai Squad, the Hosokawa Samurai may benifit from Kato Katsuro's KATO KATSURO'S COMMAND activation synergy.

Synergy Benefits Offered
SAMURAI MOVEMENT BONDING : All Samurai units The following may benefit from Hosokawa Samurai's SAMURAI MOVEMENT BONDING.

SACRED BAND : Disciplined Army Defense Bonus
Having a Disciplined personality, Hosokawa Samurai may aid the Sacred Band with their DISCIPLINED ARMY DEFENSE BONUS
*NOTE: See The Book of Sacred Band for proper application.


Wednesday, October 8, 2014

The Book of Twilight Clan Ninjas

The Book of Twilight Clan Ninjas
Bangerang
Wave 3 - Vydar's Betrayal - Honor and Treachery




The figures used for this unit are painted Ninjas of the Northern Wind from Heroscape Wave 5: Ninjas and Samurai.
Character Bio: These archrivals of Agent Carr were hidden throughout his apartment, ready to pounce on him, under orders from their shadowy leader Isamu, when he was summoned to Valhalla by Vydar.

SNEAK ATTACK 2
If a Twilight Clan Ninja is attacking an opponent’s figure that is adjacent to at least one other figure you control, add 2 dice to that Twilight Clan Ninja’s attack.

VANISH 15

If a Twilight Clan Ninja is attacked with a normal attack and at least 1 skull is rolled, roll the 20-sided die to disappear. If you roll 1–14, roll defense dice normally. If you roll a 15 or higher, that Twilight Clan Ninja takes no damage and instead may move up to 4 spaces. Twilight Clan Ninjas can vanish only if they end their vanishing move not adjacent to any enemy figures.

PHANTOM WALK
Twilight Clan Ninjas can move through all figures and are never attacked when leaving an engagement.
 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
KANTONO DAISHI : Dishonorable Leadership
As Ninjas, Twilight Clan Ninjas may benefit from Kantono Daishi's DISHONORABLE LEADERSHIP activation synergy.

Synergy Benefits Offered
SACRED BAND : Disciplined Army Defense Bonus
Having a Disciplined personality, Twilight Clan Ninjas may aid the Sacred Band with their DISCIPLINED ARMY DEFENSE BONUS
*NOTE: See The Book of Sacred Band for proper application.

Tuesday, October 7, 2014

TMNT Neutrino Hot Rod Display

I have finish painting Zak and he is glued into his Neutrino Hot Rod. Here are a few pictures to show him off and give a scale comparison: