Tuesday, August 27, 2013

Flag Bearer Analysis and Discussion

Okay, so I wanted to record my thoughts and ideas for the Heroscape flag bearers, and I thought I would make it into a post to share with you. The purpose for this post is to discuss the patterns of the 5 official flag bears (Acolarh, Hatamoto Taro, Laglor, Ornak, and Sir Gilbert) in order to make a flag bearer for both Aquilla and Valkrill. I will analyze their powers with respect to the general they follow, along with their color schemes.

Lets do this alphabetically:

Acolarh
Follows Ullar. The dominate species for Ullar is Elves, and Acolarh is an Elf and one of the 9 Elf Wizards. His powers: LEAF OF THE HOME TREE AURA enhances Life/survivability of Elves using the Valkyrie dice, and ULLAR'S AMULET enhances Move of Ullar units while adjacent. He also pseudo-bonds with Ulginesh through mind link. Ullar's card has a brown border with green as the main color. Acolarh is wearing green and his Flag is a off-white with a green symbol. His color scheme is the only one of the Flag Bearers that doesn't completely follow the card's color scheme.



Hatamoto Taro
Follows Einar. The dominate species for Einar is Humans, and Hatamoto Taro is a Human and a Samurai. His powers: HEROIC DEFENSE AURA enhances Defense of Samurai or Ashigaru using the Valkyrie dice, and ADJACENT TOUGH 1 enhances his Defense while adjacent to Einar figures. He also pseudo-bonds with Kato Katsuro. He is also has the highest point cost and is the least effective. Einar's card has a purple border with a golden-yellow as the main color. Hatamoto Taro is wearing both colors, purple being dominate. The flag is a golden-yellow with purple symbols.


Laglor
Follows Vydar. The dominate species for Vydar is either Humans or Soulborgs, but he is a Primadon. This makes more sense as agents and robots most likely wouldn't be carrying flags. His powers: VYDAR'S RANGE ENHANCEMENT AURA enhances Range for all Vydar units with a range greater then 4, and AUTOLOAD SPECIAL ATTACK provides a Special Attack using the Valkyrie dice. He is the only Flag Bearer without any type of bonding. Vydar's card has a grey border with a blue as the main color. Laglor's fur is grey while the flag is blue and has grey and white for the symbol. 



Ornak
Follows Utgar. The dominate species for Utgar is Marro or Orcs, and Ornak is an Orc. His powers: RED FLAG OF FURY AURA provides bonding with Utgar heroes, and ORC BATTLE CRY  enhances Attack of Orc Warriors using the Valkyrie dice. He also bonds with the Blade Gruts and Heavy Gruts. Utgar's card has a black border with red as the main color. Ornak is wearing black and the flag is red with a black symbol.



Sir Gilbert
Follows Jandar. The dominate species for Jandar is Humans and Sir Gilbert is a Human. His Powers: JANDAR'S DISPATCH enhances Move of Jandar squad figures using the Valkyrie dice, and ATTACK AURA 1 enhances Attack while adjacent of friendly figures. He also bonds with the Knights of Weston and MacDirk Warriors. Jandar's card has a white border with blue as the main color. Sir Gilbert has white on his armor and the flag is blue with white and gold symbols.





The flag bearers all together enhance Life, Movement, Range, Attack, and Defense; with Attack and Movement being used twice.  However, there is only one aura for each. They each target a specific group within their respective generals. Laglor is the odd one in the group, power wise. He is the only one with a Special Attack and the only one with Range, which he also enhances. He is also the only one without some sort of bonding. While Acolarh is the odd one for color scheme. Also, points should be around 100 to 110 Hatamoto Taro is the odd one out here at 130.

For Aquilla and Valkrill I think they should follow the mold set by the majority, but a Special Attack is not out of the question. I also feel that they should not enhance Attack or Movement since they have been used twice. That leaves Life, Range, and Defense. However, I do not think Range should be used either. So, Really there is just Life and Defense. But, there are other things powers in the game enhance or change, these things that could be used as well. Some ideas are enhancing D-20 rolls or changing of species, class, or personality.

So with that basis lets examine possibilities for each new flag bearer.



???
Follows Aquilla. The dominate species for Aquilla is Dwarves. So, I feel the flag bearer should be a Dwarf. His powers: every Dwarf has a defensive power, so I think he should as well, something similar to Hatamoto Taro ADJACENT TOUGH 1 maybe. With Aquilla I also am leaning towards a D-20 enhancement because 7 of the 15 official cards have D-20 powers. Also, as a Dwarf he would bond with the Axegrinders of the Burning Forge. Aquilla's card has a yellow border with dark blue as the main color. As such the flag bearer should be wearing yellow with the flag being a dark blue with yellow symbol(s).


???
Follows Valkrill. There is no real dominate species for Valkrill, he simply does not have enough official units. For this we have to look to customs. Currently I have added more Goblins to the ranks of Valkrill, and the majority of units by the C3V are Undead or Demons. So, really anything could be used once his main faction is determined, but I am leaning towards Undead. His powers: Well I think that I am left with enhancing Life/survivability which will need to target his species along with power that changes species, class, or personality; or a Special Attack.  Another option is to create a power that adds an Order Marker, which might be the most interesting option of all. He will also need the possibility of bonding. Valkrill's card has mixed brown border with brown as the main color. The figure should have a mix of brown colors for clothing and the flag should be a brown with a white symbol.


Making a flag bearer for Aquilla should not be very difficult, it comes down to finding a figure that works and matches the Dwarves. Valkrill will be a bit of a challenge because his forces are so undefined, but the flag bearer could be used to help define and give direction to Valkrill's forces.   

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