The Book of Tentacles of the Kraken
Bangerang Wave 2 - Into the Wild - Creatures of the Deep
Bangerang Wave 2 - Into the Wild - Creatures of the Deep
The figures used for this unit are 4 Kraken Tentacles from Dungeon Crawler: Set 1 From the Depths.
-Rulings and Clarifications-
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-Combinations and Synergies-
Synergy Benefits Received
N/A
RELEASE THE KRAKEN
Tentacles of the Kraken do not start the game on the battlefield. At the start of each round, before you place Order Markers, roll the 20-sided die. If you roll a 15 or higher, you may place up to 4 Tentacles of the Kraken on any empty water space(s). Previously destroyed Tentacles of the Kraken may be replaced using Release the Kraken.
Tentacles of the Kraken do not start the game on the battlefield. At the start of each round, before you place Order Markers, roll the 20-sided die. If you roll a 15 or higher, you may place up to 4 Tentacles of the Kraken on any empty water space(s). Previously destroyed Tentacles of the Kraken may be replaced using Release the Kraken.
UNDERWATER PULL
Before attacking with a Tentacle of the Kraken, you may choose one opponent’s small or medium figure within 3 spaces whose base is no more than 6 levels above or 6 levels below that Tentacle of the Kraken’s base, and place the chosen figure on any empty space adjacent to that Tentacle of the Kraken. If the chosen figure is engaged when it is moved by Underwater Pull, it will not take any leaving engagement attacks.
Before attacking with a Tentacle of the Kraken, you may choose one opponent’s small or medium figure within 3 spaces whose base is no more than 6 levels above or 6 levels below that Tentacle of the Kraken’s base, and place the chosen figure on any empty space adjacent to that Tentacle of the Kraken. If the chosen figure is engaged when it is moved by Underwater Pull, it will not take any leaving engagement attacks.
WATER BOUND MOVEMENT
Tentacles of the Kraken may not move or be moved by any special power or glyph onto any non-water space. Instead of moving normally with a Tentacle of the Kraken, you may immediately place it on any empty water space that is within 6 spaces of that Tentacle of the Kraken and is no higher than 1 level above that Tentacle of the Kraken’s height or 3 levels below that Tentacle of the Kraken’s base. If a Tentacle of the Kraken is engaged when it starts its Water Movement, it will take any leaving engagement attacks.
Tentacles of the Kraken may not move or be moved by any special power or glyph onto any non-water space. Instead of moving normally with a Tentacle of the Kraken, you may immediately place it on any empty water space that is within 6 spaces of that Tentacle of the Kraken and is no higher than 1 level above that Tentacle of the Kraken’s height or 3 levels below that Tentacle of the Kraken’s base. If a Tentacle of the Kraken is engaged when it starts its Water Movement, it will take any leaving engagement attacks.
-Rulings and Clarifications-
_________________________________________________________________
-Combinations and Synergies-
Synergy Benefits Received
N/A
Synergy Benefits Offered
N/A
N/A
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