Tuesday, April 28, 2015

The Book of Dead Men of Dunharrow

The Book of Dead Men of Dunharrow
Bangerang Tolkien Custom


The figure used for this unit are the Phatom Knights from Heroscape Wave D1 Champions of the Forgotten Realms: Warriors of the Ghostlight Fen.

Character Bio: 
They were originally the Men of the Mountains. Their people descended from the Pre-Númenórean peoples related to the Dunlendings and flourished during the Second Age. They had worshipped Sauron in the Dark Years before the foundation of Gondor.
After Gondor was founded, their King swore allegiance to Isildur and the Dúnedain in the last years of the Second Age. But when the time came for them to fulfil their oath, and fight beside Isildur against their ancient master, they broke their word; they refused to join the Last Alliance, and hid in the mountains.
Isildur cursed them to remain without rest until their oath was fulfilled. Waiting for the Heir of Isildur to appear and grant them the chance to fulfil their word at last, they haunted the caverns beneath the Dwimorberg. It was said that when their wraiths appeared in the valley of Harrowdale that lay in the mountain's shadow, also known as the Paths of the Dead, it was in times of trouble or death.
In the War of the Ring, Isildur's Heir, Aragorn, called on the oathbreakers to fulfil their oath at last. They followed him through the Gondorian lands south of the White Mountains, and at the port of Pelargir they drove away the allies of Sauron in fear. For their aid, Aragorn granted them their freedom, and they vanished at last from the world.



OATHBREAKER BONDING
Before taking a turn with Dead Men of Dunharrow, you may first take a turn with any Oathbreaker Hero you control. 

INSUBSTANTIAL 3
A Dead Man of Dunharrow adds 3 additional defense dice when rolling defense against a normal attack from a figure who is not adjacent. 

STEALTH FLYING
When counting spaces for Dead Men of Dunharrow’s movement, ignore elevations. Dead Men of Dunharrow may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When a Dead Man of Dunharrow starts to fly, if it is engaged it will not take any leaving engagement attacks.

 -Rulings and Clarifications-

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-Combinations and Synergies-

Synergy Benefits Received 
N/A

Synergy Benefits Offered
OATHBREAKER BONDING : Oathbreaker Heroes
As an Oathbreaker Hero the following may benifit from the Dead Men of Dunharrow's
OATHBREAKER BONDING.

Wednesday, April 15, 2015

The Book of Isildur

The Book of Isildur
Bangerang Tolkien Custom


The figure used for this unit is # 025 Isildur from Heroclix: Fellowship of the Rings Set.

Character Bio: 
Isildur was the son of Elendil and brother to Anárion. As the High King of Gondor and Arnor, Isildur and his brother Anarion jointly ruled Gondor in the South, while their father dwelled in the North.
During the War of the Last Alliance, Isildur cut the One Ring from Sauron's hand, but he refused to destroy it. Isildur was later killed by orcs and the Ring was lost in the Disaster of the Gladden Fields for nearly 2,500 years.



SHARDS OF NARSIL 
When Isildur attacks a Maiar the defending figure may not role defense dice. 

WEAKNESS OF MEN 
After revealing an Order Marker on this card, if Isildur is within 4 clear sight spaces of a figure you control who is carrying The One Ring, you must roll the 20-sided die. If you roll a 17 or higher, choose an opponent. That opponent will now control Isildur for the remainder of your turn, but will not be able to view any unrevealed Order Markers on his card. At the end of that turn, control of Isildur returns to you. All Order Markers and figures that were on Isildur’s Army Card will stay on his Army Card.



-Rulings and Clarifications-

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-Combinations and Synergies-

Synergy Benefits Received 
N/A

Synergy Benefits Offered
N/A

Wednesday, April 8, 2015

The Book of Lurtz

The Book of Lurtz
Bangerang Tolkien Custom


The figure used for this unit is Captain Lurtz from Heroclix: Lord of the Rings Set.

Character Bio:  
Lurtz was the first of Saruman's Uruk-hai to be bred, choking the first orc he sees to death within seconds of his birth. Attempting to intervene, other orcs move towards the newly born Uruk-Hai warrior, but Saruman halts their advance, intrigued by the malice and violence present in the Uruk's blood, leaving the unfortunate orc to its fate. He became Saruman's second-in-command, and led the first battalion of Uruk-hai into battle against the Fellowship of the Ring at Amon Hen.


OVEREXTENDED ATTACK
After taking a turn with Lurtz, you may place a Wound Marker on Lurtz and take another turn with him. You may only use this power once during a round.
 

BLOODLUST
For every opponent’s figure Lurtz destroys, place an Experience Marker on this card. When attacking with Lurtz, roll one additional attack die for each Experience Marker on this card. A maximum of 3 Experience Markers can be placed on this card. 

HEAVY BOW SPECIAL ATTACK 
Range 5. Attack 3.
Common Squad figures roll 1 fewer defense dice against Heavy Bow Special Attack.





-Rulings and Clarifications-

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-Combinations and Synergies-

Synergy Benefits Received 
SARUMAN : WHITE HAND LEADERSHIP 
As a figure that from Isengard, Lurtz may benefit from Saruman's White Hand Leadership special power.

MOUTH OF SAURON : AURA OF DARKNESS
As a figure from the Kingdom of Mordor, Moria, Rhun, or Isnegard, Lurtz may benefit from the Mouth of Sauron's Aura of Darkness Special Ability.

Synergy Benefits Offered
N/A

Tuesday, April 7, 2015

The Book of Eomer

The Book of Eomer
Bangerang Tolkien Custom


The figure used for this unit is #030 Eomer from Heroclix: Lord of the Rings Two Towers Set.

Character Bio: 
Eomer of the House of Eorl, was the eighteenth King of Rohan, and first of the Third Line. He was the son of Théodwyn, sister of King Théoden of Rohan, and Éomund, a Chief Marshal of the Riddermark. After he and his sister Éowyn were orphaned Théoden adopted them as his own children.


GALLOPING CHARGE 
Eomer receives 2 additional attack dice when attacking an adjacent figure that was at least 4 clear sight spaces away from Eomer at the start of his turn. 

JAVELIN
After moving and before attacking with Eomer, you may roll the 20-sided die. If you roll a 16 or higher, add 3 to Eomer’s Range value for the duration of its turn.


-Rulings and Clarifications-

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-Combinations and Synergies-

Synergy Benefits Received 
N/A

Synergy Benefits Offered
N/A

The Book of The Witch King of Angmar (I)

The Book of The Witch King of Angmar
Bangerang Tolkien Custom


The figure used for this unit is #102 Ringwraith from Heroclix: Fellowship of the Rings Set.

Character Bio: 
The Witch-king of Angmar was the leader of the Nazgûl or Ringwraiths, and Sauron's second-in-command in the Second and Third Ages. Once a king of men, he was corrupted by one of the nine Rings of Power given to the lords of men and became an undead wraith in the service of Sauron.



BLACK BREATH
If The Witch King of Angmar is attacked with a normal attack by an opponent’s figure and receives enough wounds to be destroyed, roll 2 attack dice. One at a time for each skull rolled, you may inflict 1 wound on any figure that is adjacent to The Witch King of Angmar. Figures affected by Black Breath cannot roll any defense dice. After using Black Breath, remove The Witch King of Angmar from the battlefield.


MORGUL BLADE
The Witch King of Angmar starts the game with 3 Morgul Blade Markers on its Army Card. If an opponent’s Unique Hero receives at least 1 wound from The Witch King of Angmar, you may place a Morgul Blade Marker on that figure’s Army Card. For the duration of the game, that figure loses its Species, Class, and Personality. Instead, it has the following characteristics:
• Species: Undead
• Class: Wraith
• Personality: Tormented
Morgul Blade does not affect Undead or destructible objects.


THE NINE
You may not have more than 9 Ring Wraiths in your army.




-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
SAURON : SAURON’S COMMAND
As Ring Wraith a The Witch King of Angmar may benefit from Sauron's SAURON'S COMMAND Special ability:

MOUTH OF SAURON : AURA OF DARKNESS
As a figure from the Kingdom of Mordor, Moria, Rhun, or Isnegard, The Witch King of Angmar may benefit from the Mouth of Sauron's Aura of Darkness Special Ability.

MOUTH OF SAURON : MORDOR COMMAND
As a Unique Heroes from the Kingdom of Mordor, The Witch King of Angmar may benefit from the Mouth of Sauron's MORDOR COMMAND Ability.


Synergy Benefits Offered
N/A

Wednesday, March 25, 2015

The Book of Iron Man (MK 42)

The Book of Iron Man (MK 42)
Bangerang Super Hero Custom


The figure used for this unit is #200 Iron Man from Heroclix: Iron Man 3



PREHENSILE TECHNOLOGY 
After revealing an Order Marker on a Tony Stark with the J.A.R.V.I.S. System Control Special Power you may move this Iron Man adjacent to that Tony Stark. 
 
PLASMA-PENETRATION UNI-BEAM SPECIAL ATTACK
Range Special. Attack 6.
Choose 6 spaces in a straight line from Iron Man. All figures on those spaces who are in line of sight are affected by this special attack. Roll 6 attack dice once for all affected figures. Each figure rolls defense dice separately. After attacking with this special attack, roll the 20-sided die. If you roll a 15 or higher remove all Order Markers on the affected figures’ Army Card (or cards if your opponent has more than one Common Army Card for that figure). Iron Man may only use this special attack once per round.
 
ELECTRONIC COUNTERMEASURE
Iron Man cannot be targeted for non-adjacent attacks. 
 
FLYING
When counting spaces for Iron Man’s movement, ignore elevations. Iron Man may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Iron Man starts to fly, if he is engaged he will take any leaving engagement attacks.

SUPER STRENGTH
A figure with Super Strength is not affected by the Falling and Major Falling rules, and they will also ignore any special powers that give automatic shields to Destructible Objects.



-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
TONY STARK : J.A.R.V.I.S. SYSTEM CONTROL
 As a figure with the secret identity of Tony Stark and with a Class other than Mechanic, Iron Man may benefit from Tony Stark's J.A.R.V.I.S. SYSTEM CONTROL Special Power.

Synergy Benefits Offered 
TONY STARK : SUIT UP
As a figure with the secret identity of Tony Stark, Iron Man may aid Tony Stark with his SUIT UP Special Power.

Friday, March 20, 2015

The Book of Hobgoblin

The Book of Hobgoblin
Bangerang Super Hero Custom


The figure used for this unit is 053 Hobgoblin from Heroclix: Infinity Challenge



GAS PUMPKIN
After moving with the Flying special power and before attacking, you may choose a space Hobgoblin passed over this turn. All figures on or adjacent to that space roll 1 fewer defense die for the remainder of this turn. If an opponent rolls the 20-sided die for a figure affected by this special power, you may subtract 2 from to the roll. 

GLIDER ROCKETS SPECIAL ATTACK
Range 3. Attack 3 + Special.
Hobgoblin may use this special attack up to 2 times each turn. If Hobgoblin attacks the same figure with both attacks, roll 1 additional attack die on the
second attack.

GOBLIN GLIDER
When Hobgoblin defends against a normal attack from a non-adjacent figure without the Flying or Stealth Flying special power, 1 shield will block all damage. When Hobgoblin starts to fly, if it is engaged, it will not take any leaving engagement attacks. 

FLYING
When counting spaces for Hobgoblin’s movement, ignore elevations. Hobgoblin may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Hobgoblin starts to fly, if he is engaged he will take any leaving engagement attacks.

SUPER STRENGTH
A figure with Super Strength is not affected by the Falling and Major Falling rules, and they will also ignore any special powers that give automatic shields to Destructible Objects.



-Rulings and Clarifications-

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-Combinations and Synergies-

Synergy Benefits Received 
N/A
Synergy Benefits Offered
N/A