Wednesday, September 23, 2015

The Book of Demicus

The Book of Demicus
Bangerang
Large Expansion 2 - Might of Ullar


The figure used for this unit is a painted Male Storm Giant from Reaper bones.




Bio: Giant from Feylund that Jotun calls his “brother”.

DEADLY STRIKE
When attacking with Demicus, all skulls rolled count for one additional hit. 

DISMISS THE RABBLE
When rolling defense dice against adjacent attacking small or medium Squad figures, Demicus receives 1 additional defense die.
 


-Rulings and Clarifications-

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-Combinations and Synergies-

Synergy Benefits Received 
ACOLARH : Ullar’s Amulet
As a follower of Ullar, Demicus may benefit from Acolarh’s Ullar's Amulet movement bonus.
Synergy Benefits Offered
N/A

Tuesday, September 22, 2015

The Book of Major X16

The Book of Major X16
Bangerang
Large Expansion 2 - Might of Ullar

 

The figure used for this unit is a painted #133 Blitz Jade Hawk from Mechwarrior: Age of Destruction.




EXTREME CYBERCLAW
All small, medium, large, or huge opponent’s figures that enter or occupy a space adjacent to Major X16 may not move. Figures affected by the Cyberclaw cannot be moved by any special power on an Army Card or glyph. 

BOOST JUMP
Instead of moving and attacking normally, Major X16 may Boost Jump. Boost Jump has a move of 10. When counting spaces for Major X16’s Boost Jump movement, ignore elevations. Major X16 may jump over water without stopping, jump over figures without becoming engaged, and jump over obstacles such as ruins. Major X16 may not jump more than 50 levels up or down in a single jump. If Major X16 is engaged when he starts to jump, he will take any leaving engagement attacks.

FLARES
When rolling defense dice against a normal attack from an attacking figure who is not adjacent, Major X16valways adds 2 automatic shields to whatever is rolled. 
 


-Rulings and Clarifications-
EXTREME CYBERCLAW : Movement Using Improved Cyberclaw
Is Major X16 also stuck in the engagement because of Cyberclaw?
No. Cyberclaw only affects figures that are engaged to a Major X16. Once any opponent's figures enter a space adjacent to Major X16, they cannot move. That includes movements around X16 while still staying engaged. However, Major X16 may leave the engagement if it chooses to. On a side note; if 2 opposing sides both have figures with Improved Cyberclaw, they would lock each other down. (Hasbro FAQ)



EXTREME CYBERCLAW : Units With Disengage and Ghost Walk
Does Cyberclaw also affect a character with Ghost Walk or Disengage?
Yes. As soon as they pass onto a space adjacent to Major X16, they are locked into the engagement. No special power on an army card or glyph can get them out of the engagement. (Hasbro FAQ)
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-Combinations and Synergies-

Synergy Benefits Received 
N/A
Synergy Benefits Offered
BLASTATRONS : Homing Device
Being a Soulborg that follows Vydar, Major X16 may aid Blastatrons with their HOMING DEVICE attack bonus.

SACRED BAND : Disciplined Army Defense Bonus
Having a Disciplined personality, Major X16 may aid the Sacred Band with their DISCIPLINED ARMY DEFENSE BONUS.
*NOTE: See The Book of Sacred Band for proper application.

Monday, September 21, 2015

The Book of Alerio

The Book of Alerio
Bangerang
Large Expansion 2 - Might of Ullar


The figure used for this unit is a painted Griffon from Reaper bones.




LION’S RAGE
Once per turn, after Alerio attacks, you may remove one unrevealed Order Marker from this card and attack again.
 

LEGENDARY CREATURE 3
Alerio rolls 3 additional defense dice when defending against a normal attack from a small or medium Squad figure. 

FLYING
When counting spaces for Alerio’s movement, ignore elevations. Alerio may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Alerio starts to fly, if he is engaged he will take any leaving engagement attacks.
 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
ACOLARH : Ullar’s Amulet
As a follower of Ullar, Alerio may benefit from Acolarh’s Ullar's Amulet movement bonus.

Synergy Benefits Offered
N/A

Friday, September 18, 2015

The Book of Gnarlwood

The Book of Gnarlwood
Bangerang
Large Expansion 2 - Might of Ullar


The figure used for this unit is a painted Spirit of the Forest from Reaper bones.



ENTFOLK SUPREMACY
Any time you roll the 20-sided die for an Entfolk Army Card, you may add 1 to your die roll.


TREE HERDER
Before moving, roll the 20-sided die. On a 10 or higher move any adjacent Ancient Oak or single space evergreen tree up to 3 spaces. 

STRENGTH OF THE FOREST
Gnarlwood adds 1 attack dice and 1 defense dice for every Ancient Oak and evergreen tree you control within 3 clear sight spaces of Gnarlwood, up to a maximum of +3 dice.
 


-Rulings and Clarifications-

_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received 
ACOLARH : Ullar’s Amulet
As a follower of Ullar, Gnarlwood may benefit from Acolarh’s Ullar's Amulet movement bonus.

ANCIENT OAKS : Strength of the Forest
Ancient Oaks may aid Gnarlwood with his Strength of the Forest defense bonus

Synergy Benefits Offered
ENTFOLK SUPREMACY : All Entfolk
The following figures may benefit from Gnarlwood's Entfolk Supremacy while rolling the 20-sided die. 

TREE HERDER : Ancient Oaks and single spaced evergreen trees
The following figures and terrain may benefit from Gnarlwood's Tree Herder special power.
  • Ancient Oak
  • Evergreen Tree (single spaced)

Terrain Benefits Received
EVERGREEN TREES : Strength of the Forest
Evergreen Trees may aid Gnarlwood with his Strength of the Forest defense bonus.

Thursday, September 17, 2015

The Book of Mornauguth

The Book of Mornauguth
Bangerang
Large Expansion 2 - Might of Ullar


The figure used for this unit is a painted #31 Dracolich from D&D War of the Dragon Queen.




BREATH OF DECAY
Instead of attacking, you may choose up to 3 different figures within 4 clear sight spaces of Mornauguth. One at a time, roll the 20-sided die for each chosen figure.
• If you roll a 1-11, nothing happens.
• If you roll an 12-17, the chosen figure receives 1 wound.
• If you roll a 18 or higher, the chosen figure receives 1 wound and you may remove one unrevealed Order Marker at random from that figure’s Army Card (or cards if your opponent has more than one Common Army Card for that figure).
Breath of Decay does not affect Undead, Constructs, or Destructible Objects.
 
FLYING
When counting spaces for Mornauguth’s movement, ignore elevations. Mornauguth may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Mornauguth starts to fly, if he is engaged he will  take any leaving engagement attacks.
 
 


-Rulings and Clarifications-

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-Combinations and Synergies-

Synergy Benefits Received 
KNIGHT OF SAMUIN : UNDEAD SUPREMACY
As an Undead figureMornauguth may benefit from Knight of Samuin's UNDEAD SUPREMACY Special Power.

Synergy Benefits Offered
ANNELLINTIA COURSER : NECROMANCY 
As an Unique Lord, Mornauguth may assist an Annellintia Courser's NECROMANCY special power.