The figure used for this unit is Maleficent from Disney Parks Collector Packs Series 13.
ORC LEADERSHIP
All Orcs you control move one additional space.
LIGHTNING STRIKE SPECIAL ATTACK
Range 6. Attack 3.
Choose a figure to attack. Any figures adjacent to the chosen figure are also affected by Lightning Strike Special Attack. Maleficent only needs a clear sight shot at the chosen figure. Roll attack dice once for all affected figures. Each figure rolls defense dice separately. Maleficent can not be affected by her own Lightning Strike Special Attack.
TELEPORT
Instead of moving Maleficent normally, you may choose any empty space that is within 8 spaces of Maleficent. Place Maleficent on the chosen space. When Maleficent starts to Teleport, if she is engaged she will not take any leaving engagement attacks.
All Orcs you control move one additional space.
LIGHTNING STRIKE SPECIAL ATTACK
Range 6. Attack 3.
Choose a figure to attack. Any figures adjacent to the chosen figure are also affected by Lightning Strike Special Attack. Maleficent only needs a clear sight shot at the chosen figure. Roll attack dice once for all affected figures. Each figure rolls defense dice separately. Maleficent can not be affected by her own Lightning Strike Special Attack.
TELEPORT
Instead of moving Maleficent normally, you may choose any empty space that is within 8 spaces of Maleficent. Place Maleficent on the chosen space. When Maleficent starts to Teleport, if she is engaged she will not take any leaving engagement attacks.
-Rulings and Clarifications-
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-Combinations and Synergies-
Synergy Benefits Received
PRINCESS AURORA : FAIRY ENHANCEMENT
As a Fairy Maleficent may benefit from Princess Aurora's FAIRY ENHANCEMENT.
THE NEVER FAIRIES : FAIRY BONDING
As a Fairy, Maleficent may benefit from The Never Fairies' FAIRY BONDING activation bonus.
Synergy Benefits Offered
ORC LEADERSHIP
As Orcs the following may benefit from Maleficent's ORC LEADERSHIP movement bonus.
ORC LEADERSHIP
As Orcs the following may benefit from Maleficent's ORC LEADERSHIP movement bonus.
- Arrow Gruts
- Blade Gruts
- Heavy Gruts
- Grimnak
- Nerak the Glacian Swog Rider
- Ornak
- Tornak
- Swog Rider
- Death Chasers of Thesk